Albert and Otto for Mac

Albert and Otto for Mac

In this first portion “The Adventure Begins” the player is tossed recklessly into a frightful world set in 1939 Germany looking for a strange young lady with bunny ears.

Hints in the matter of her identity and what transpired are scattered all through the diversion as drawings left in post boxes and shards that the player must sort out.

However the player is not the only one on this enterprise, help comes as the young lady’s supernatural bunny, Otto.

The player must utilize both Albert and Otto in imaginative approaches to cross an eerie world. Toward the start of the story, Albert can shoot and hop, while Otto can fit through tight crevices and hold down force switches. However, together, they open new abilities, for example, a twofold hop, levitation, control of electrical streams, and more as the story unfurls.


Interesting repairman using a little bunny which the player can bear or leave and/or remotely control so as to fathom astounds

A story that is enlivened by dim occasions covered in our history and isn’t spoon encouraged to the player yet traverses crosswise over 3 scenes and is told through a youngster’s drawings and hints scattered all through the diversion that compel the player to realize totally new possibilities.

Suspend sheep, use them as stages to swim on, a light to light a dim hollow or as a diversion for wolves while you make a speedy getaway. (on the off chance that your stomach can deal with it)Albert and Otto for Mac

2.5 – 3 hours of one of a kind riddles that use a bunny, levitation, electrical switches, wolves, piranhas and the sky is the limit from there.

Experience a blend of moderate paced intriguing riddle outline and quick unforgiving gauntlet segments.

Encountered scaring overwhelming mechanical beasts and outflank them.

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